If a player is already at the Dead-End Space when their turn starts, any Bonus Dice Blocks or items they have acquired are usable, allowing them to boost their chances at beating it. if the Whomp has 3 health points, the player must roll a 3 or higher).
The next time someone gets to the Whomp, they must roll a number equivalent to the amount of health it has (e.g. If the Whomp was not defeated, the player will then get crushed by it, and their turn ends. The player must roll a 6 on the dice block to defeat it and win, but if a lower number is rolled, it will still take that amount of damage.
There are three switches, colored red, green, and blue.